# {py:mod}`simvx.core.nodes_2d.canvas` ```{py:module} simvx.core.nodes_2d.canvas ``` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas :allowtitles: ``` ## Module Contents ### Classes ````{list-table} :class: autosummary longtable :align: left * - {py:obj}`CanvasLayer ` - ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer :summary: ``` * - {py:obj}`ParallaxBackground ` - ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxBackground :summary: ``` * - {py:obj}`ParallaxLayer ` - ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer :summary: ``` * - {py:obj}`CanvasModulate ` - ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasModulate :summary: ``` ```` ### API `````{py:class} CanvasLayer(name: str = '', **kwargs) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer Bases: {py:obj}`simvx.core.node.Node` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer ``` ```{rubric} Initialization ``` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer.__init__ ``` ````{py:attribute} layer :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.layer :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer.layer ``` ```` ````{py:attribute} offset :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.offset :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer.offset ``` ```` ````{py:attribute} rotation :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.rotation :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer.rotation ``` ```` ````{py:attribute} scale_val :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.scale_val :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer.scale_val ``` ```` ````{py:attribute} follow_viewport :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.follow_viewport :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasLayer.follow_viewport ``` ```` ````{py:attribute} strict_errors :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.strict_errors :type: typing.ClassVar[bool] :value: > True ```` ````{py:attribute} script_error_raised :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.script_error_raised :value: > 'Signal(...)' ```` ````{py:method} __init_subclass__(**kwargs) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.__init_subclass__ :classmethod: ```` ````{py:property} name :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.name :type: str ```` ````{py:property} process_mode :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.process_mode :type: simvx.core.descriptors.ProcessMode ```` ````{py:method} reset_error() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.reset_error ```` ````{py:method} add_child(node: simvx.core.node.Node) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.add_child ```` ````{py:method} remove_child(node: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.remove_child ```` ````{py:method} reparent(new_parent: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.reparent ```` ````{py:method} get_node(path: str) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.get_node ```` ````{py:method} find_child(name: str, recursive: bool = False) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.find_child ```` ````{py:method} find(node_type: type, recursive: bool = True) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.find ```` ````{py:method} find_all(node_type: type, recursive: bool = True) -> list :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.find_all ```` ````{py:property} path :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.path :type: str ```` ````{py:method} add_to_group(group: str) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.add_to_group ```` ````{py:method} remove_from_group(group: str) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.remove_from_group ```` ````{py:method} is_in_group(group: str) -> bool :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.is_in_group ```` ````{py:method} ready() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.ready ```` ````{py:method} enter_tree() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.enter_tree ```` ````{py:method} exit_tree() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.exit_tree ```` ````{py:method} process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.process ```` ````{py:method} physics_process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.physics_process ```` ````{py:method} draw(renderer) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.draw ```` ````{py:method} input_event(event: simvx.core.events.InputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.input_event ```` ````{py:method} input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.input ```` ````{py:method} unhandled_input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.unhandled_input ```` ````{py:method} start_coroutine(gen: simvx.core.descriptors.Coroutine) -> simvx.core.descriptors.CoroutineHandle :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.start_coroutine ```` ````{py:method} stop_coroutine(gen_or_handle) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.stop_coroutine ```` ````{py:method} clear_children() :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.clear_children ```` ````{py:method} destroy() :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.destroy ```` ````{py:property} app :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.app ```` ````{py:property} tree :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.tree :type: simvx.core.scene_tree.SceneTree ```` ````{py:method} get_tree() -> simvx.core.scene_tree.SceneTree :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.get_tree ```` ````{py:method} __getitem__(key: str) :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.__getitem__ ```` ````{py:method} get_properties() -> dict[str, simvx.core.descriptors.Property] :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.get_properties :classmethod: ```` ````{py:method} __repr__() :canonical: simvx.core.nodes_2d.canvas.CanvasLayer.__repr__ ```` ````` `````{py:class} ParallaxBackground(name: str = '', **kwargs) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground Bases: {py:obj}`simvx.core.nodes_2d.canvas.CanvasLayer` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxBackground ``` ```{rubric} Initialization ``` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxBackground.__init__ ``` ````{py:attribute} scroll_offset :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.scroll_offset :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxBackground.scroll_offset ``` ```` ````{py:attribute} scroll_base_offset :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.scroll_base_offset :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxBackground.scroll_base_offset ``` ```` ````{py:attribute} scroll_base_scale :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.scroll_base_scale :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxBackground.scroll_base_scale ``` ```` ````{py:attribute} layer :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.layer :value: > 'Property(...)' ```` ````{py:attribute} offset :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.offset :value: > 'Property(...)' ```` ````{py:attribute} rotation :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.rotation :value: > 'Property(...)' ```` ````{py:attribute} scale_val :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.scale_val :value: > 'Property(...)' ```` ````{py:attribute} follow_viewport :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.follow_viewport :value: > 'Property(...)' ```` ````{py:attribute} strict_errors :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.strict_errors :type: typing.ClassVar[bool] :value: > True ```` ````{py:attribute} script_error_raised :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.script_error_raised :value: > 'Signal(...)' ```` ````{py:method} __init_subclass__(**kwargs) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.__init_subclass__ :classmethod: ```` ````{py:property} name :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.name :type: str ```` ````{py:property} process_mode :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.process_mode :type: simvx.core.descriptors.ProcessMode ```` ````{py:method} reset_error() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.reset_error ```` ````{py:method} add_child(node: simvx.core.node.Node) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.add_child ```` ````{py:method} remove_child(node: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.remove_child ```` ````{py:method} reparent(new_parent: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.reparent ```` ````{py:method} get_node(path: str) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.get_node ```` ````{py:method} find_child(name: str, recursive: bool = False) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.find_child ```` ````{py:method} find(node_type: type, recursive: bool = True) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.find ```` ````{py:method} find_all(node_type: type, recursive: bool = True) -> list :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.find_all ```` ````{py:property} path :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.path :type: str ```` ````{py:method} add_to_group(group: str) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.add_to_group ```` ````{py:method} remove_from_group(group: str) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.remove_from_group ```` ````{py:method} is_in_group(group: str) -> bool :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.is_in_group ```` ````{py:method} ready() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.ready ```` ````{py:method} enter_tree() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.enter_tree ```` ````{py:method} exit_tree() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.exit_tree ```` ````{py:method} process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.process ```` ````{py:method} physics_process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.physics_process ```` ````{py:method} draw(renderer) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.draw ```` ````{py:method} input_event(event: simvx.core.events.InputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.input_event ```` ````{py:method} input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.input ```` ````{py:method} unhandled_input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.unhandled_input ```` ````{py:method} start_coroutine(gen: simvx.core.descriptors.Coroutine) -> simvx.core.descriptors.CoroutineHandle :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.start_coroutine ```` ````{py:method} stop_coroutine(gen_or_handle) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.stop_coroutine ```` ````{py:method} clear_children() :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.clear_children ```` ````{py:method} destroy() :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.destroy ```` ````{py:property} app :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.app ```` ````{py:property} tree :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.tree :type: simvx.core.scene_tree.SceneTree ```` ````{py:method} get_tree() -> simvx.core.scene_tree.SceneTree :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.get_tree ```` ````{py:method} __getitem__(key: str) :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.__getitem__ ```` ````{py:method} get_properties() -> dict[str, simvx.core.descriptors.Property] :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.get_properties :classmethod: ```` ````{py:method} __repr__() :canonical: simvx.core.nodes_2d.canvas.ParallaxBackground.__repr__ ```` ````` `````{py:class} ParallaxLayer(position=None, rotation: float = 0.0, scale=None, **kwargs) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer Bases: {py:obj}`simvx.core.nodes_2d.node2d.Node2D` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer ``` ```{rubric} Initialization ``` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer.__init__ ``` ````{py:attribute} motion_scale :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.motion_scale :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer.motion_scale ``` ```` ````{py:attribute} motion_offset :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.motion_offset :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer.motion_offset ``` ```` ````{py:attribute} mirroring :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.mirroring :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer.mirroring ``` ```` ````{py:property} effective_offset :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.effective_offset :type: tuple[float, float] ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.ParallaxLayer.effective_offset ``` ```` ````{py:attribute} z_index :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.z_index :value: > 'Property(...)' ```` ````{py:attribute} z_as_relative :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.z_as_relative :value: > 'Property(...)' ```` ````{py:attribute} render_layer :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.render_layer :value: > 'Property(...)' ```` ````{py:method} set_render_layer(index: int, enabled: bool = True) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.set_render_layer ```` ````{py:method} is_on_render_layer(index: int) -> bool :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.is_on_render_layer ```` ````{py:property} absolute_z_index :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.absolute_z_index :type: int ```` ````{py:property} position :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.position :type: simvx.core.math.types.Vec2 ```` ````{py:property} rotation :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.rotation :type: float ```` ````{py:property} rotation_degrees :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.rotation_degrees :type: float ```` ````{py:property} scale :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.scale :type: simvx.core.math.types.Vec2 ```` ````{py:property} world_position :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.world_position :type: simvx.core.math.types.Vec2 ```` ````{py:property} world_rotation :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.world_rotation :type: float ```` ````{py:property} world_scale :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.world_scale :type: simvx.core.math.types.Vec2 ```` ````{py:property} forward :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.forward :type: simvx.core.math.types.Vec2 ```` ````{py:property} right :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.right :type: simvx.core.math.types.Vec2 ```` ````{py:method} translate(offset: tuple[float, float] | numpy.ndarray) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.translate ```` ````{py:method} rotate(radians: float) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.rotate ```` ````{py:method} rotate_deg(degrees: float) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.rotate_deg ```` ````{py:method} look_at(target: tuple[float, float] | numpy.ndarray) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.look_at ```` ````{py:method} transform_points(points: list[simvx.core.math.types.Vec2]) -> list[simvx.core.math.types.Vec2] :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.transform_points ```` ````{py:method} draw_polygon(renderer, points: list[simvx.core.math.types.Vec2], closed=True, colour=None) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.draw_polygon ```` ````{py:method} wrap_screen(margin: float = 20) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.wrap_screen ```` ````{py:attribute} strict_errors :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.strict_errors :type: typing.ClassVar[bool] :value: > True ```` ````{py:attribute} script_error_raised :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.script_error_raised :value: > 'Signal(...)' ```` ````{py:method} __init_subclass__(**kwargs) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.__init_subclass__ :classmethod: ```` ````{py:property} name :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.name :type: str ```` ````{py:property} process_mode :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.process_mode :type: simvx.core.descriptors.ProcessMode ```` ````{py:method} reset_error() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.reset_error ```` ````{py:method} add_child(node: simvx.core.node.Node) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.add_child ```` ````{py:method} remove_child(node: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.remove_child ```` ````{py:method} reparent(new_parent: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.reparent ```` ````{py:method} get_node(path: str) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.get_node ```` ````{py:method} find_child(name: str, recursive: bool = False) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.find_child ```` ````{py:method} find(node_type: type, recursive: bool = True) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.find ```` ````{py:method} find_all(node_type: type, recursive: bool = True) -> list :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.find_all ```` ````{py:property} path :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.path :type: str ```` ````{py:method} add_to_group(group: str) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.add_to_group ```` ````{py:method} remove_from_group(group: str) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.remove_from_group ```` ````{py:method} is_in_group(group: str) -> bool :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.is_in_group ```` ````{py:method} ready() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.ready ```` ````{py:method} enter_tree() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.enter_tree ```` ````{py:method} exit_tree() -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.exit_tree ```` ````{py:method} process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.process ```` ````{py:method} physics_process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.physics_process ```` ````{py:method} draw(renderer) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.draw ```` ````{py:method} input_event(event: simvx.core.events.InputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.input_event ```` ````{py:method} input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.input ```` ````{py:method} unhandled_input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.unhandled_input ```` ````{py:method} start_coroutine(gen: simvx.core.descriptors.Coroutine) -> simvx.core.descriptors.CoroutineHandle :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.start_coroutine ```` ````{py:method} stop_coroutine(gen_or_handle) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.stop_coroutine ```` ````{py:method} clear_children() :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.clear_children ```` ````{py:method} destroy() :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.destroy ```` ````{py:property} app :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.app ```` ````{py:property} tree :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.tree :type: simvx.core.scene_tree.SceneTree ```` ````{py:method} get_tree() -> simvx.core.scene_tree.SceneTree :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.get_tree ```` ````{py:method} __getitem__(key: str) :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.__getitem__ ```` ````{py:method} get_properties() -> dict[str, simvx.core.descriptors.Property] :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.get_properties :classmethod: ```` ````{py:method} __repr__() :canonical: simvx.core.nodes_2d.canvas.ParallaxLayer.__repr__ ```` ````` `````{py:class} CanvasModulate(position=None, rotation: float = 0.0, scale=None, **kwargs) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate Bases: {py:obj}`simvx.core.nodes_2d.node2d.Node2D` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasModulate ``` ```{rubric} Initialization ``` ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasModulate.__init__ ``` ````{py:attribute} colour :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.colour :value: > 'Property(...)' ```{autodoc2-docstring} simvx.core.nodes_2d.canvas.CanvasModulate.colour ``` ```` ````{py:attribute} z_index :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.z_index :value: > 'Property(...)' ```` ````{py:attribute} z_as_relative :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.z_as_relative :value: > 'Property(...)' ```` ````{py:attribute} render_layer :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.render_layer :value: > 'Property(...)' ```` ````{py:method} set_render_layer(index: int, enabled: bool = True) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.set_render_layer ```` ````{py:method} is_on_render_layer(index: int) -> bool :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.is_on_render_layer ```` ````{py:property} absolute_z_index :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.absolute_z_index :type: int ```` ````{py:property} position :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.position :type: simvx.core.math.types.Vec2 ```` ````{py:property} rotation :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.rotation :type: float ```` ````{py:property} rotation_degrees :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.rotation_degrees :type: float ```` ````{py:property} scale :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.scale :type: simvx.core.math.types.Vec2 ```` ````{py:property} world_position :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.world_position :type: simvx.core.math.types.Vec2 ```` ````{py:property} world_rotation :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.world_rotation :type: float ```` ````{py:property} world_scale :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.world_scale :type: simvx.core.math.types.Vec2 ```` ````{py:property} forward :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.forward :type: simvx.core.math.types.Vec2 ```` ````{py:property} right :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.right :type: simvx.core.math.types.Vec2 ```` ````{py:method} translate(offset: tuple[float, float] | numpy.ndarray) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.translate ```` ````{py:method} rotate(radians: float) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.rotate ```` ````{py:method} rotate_deg(degrees: float) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.rotate_deg ```` ````{py:method} look_at(target: tuple[float, float] | numpy.ndarray) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.look_at ```` ````{py:method} transform_points(points: list[simvx.core.math.types.Vec2]) -> list[simvx.core.math.types.Vec2] :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.transform_points ```` ````{py:method} draw_polygon(renderer, points: list[simvx.core.math.types.Vec2], closed=True, colour=None) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.draw_polygon ```` ````{py:method} wrap_screen(margin: float = 20) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.wrap_screen ```` ````{py:attribute} strict_errors :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.strict_errors :type: typing.ClassVar[bool] :value: > True ```` ````{py:attribute} script_error_raised :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.script_error_raised :value: > 'Signal(...)' ```` ````{py:method} __init_subclass__(**kwargs) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.__init_subclass__ :classmethod: ```` ````{py:property} name :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.name :type: str ```` ````{py:property} process_mode :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.process_mode :type: simvx.core.descriptors.ProcessMode ```` ````{py:method} reset_error() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.reset_error ```` ````{py:method} add_child(node: simvx.core.node.Node) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.add_child ```` ````{py:method} remove_child(node: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.remove_child ```` ````{py:method} reparent(new_parent: simvx.core.node.Node) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.reparent ```` ````{py:method} get_node(path: str) -> simvx.core.node.Node :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.get_node ```` ````{py:method} find_child(name: str, recursive: bool = False) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.find_child ```` ````{py:method} find(node_type: type, recursive: bool = True) -> simvx.core.node.Node | None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.find ```` ````{py:method} find_all(node_type: type, recursive: bool = True) -> list :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.find_all ```` ````{py:property} path :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.path :type: str ```` ````{py:method} add_to_group(group: str) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.add_to_group ```` ````{py:method} remove_from_group(group: str) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.remove_from_group ```` ````{py:method} is_in_group(group: str) -> bool :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.is_in_group ```` ````{py:method} ready() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.ready ```` ````{py:method} enter_tree() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.enter_tree ```` ````{py:method} exit_tree() -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.exit_tree ```` ````{py:method} process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.process ```` ````{py:method} physics_process(dt: float) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.physics_process ```` ````{py:method} draw(renderer) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.draw ```` ````{py:method} input_event(event: simvx.core.events.InputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.input_event ```` ````{py:method} input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.input ```` ````{py:method} unhandled_input(event: simvx.core.events.TreeInputEvent) -> None :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.unhandled_input ```` ````{py:method} start_coroutine(gen: simvx.core.descriptors.Coroutine) -> simvx.core.descriptors.CoroutineHandle :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.start_coroutine ```` ````{py:method} stop_coroutine(gen_or_handle) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.stop_coroutine ```` ````{py:method} clear_children() :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.clear_children ```` ````{py:method} destroy() :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.destroy ```` ````{py:property} app :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.app ```` ````{py:property} tree :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.tree :type: simvx.core.scene_tree.SceneTree ```` ````{py:method} get_tree() -> simvx.core.scene_tree.SceneTree :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.get_tree ```` ````{py:method} __getitem__(key: str) :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.__getitem__ ```` ````{py:method} get_properties() -> dict[str, simvx.core.descriptors.Property] :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.get_properties :classmethod: ```` ````{py:method} __repr__() :canonical: simvx.core.nodes_2d.canvas.CanvasModulate.__repr__ ```` `````