# Tilemap GPU-rendered tilemap with multi-layer and player-follow camera. ```{raw} html ▶ Run in browser ``` **Tags:** `2d` Procedural tileset, multi-layer composition, and arrow-key panning. Demonstrates the GPU-batched tilemap renderer with: - Procedurally generated tileset texture (grass, dirt, water, stone, flowers) - Two layers: background terrain + foreground decorations - Arrow key / WASD camera panning - Single draw call per layer via SSBO instancing ## Source ```{literalinclude} ../../examples/features/2d/tilemap.py :language: python :linenos: ```