simvx.editor.panels.curve_editor¶
Curve Editor Panel – Bezier curve editor for animation keyframes.
Displays animation tracks as continuous curves with editable tangent handles. Complements the dope-sheet AnimationPanel with a value-over-time graph view.
Layout:
+———————————————————-+
| [Track list] zoom_x zoom_y snap snap_interval |
+———————————————————-+
| value ^ |
| | —__ |
| | --*---__ | | | – |
| +——— time —–> |
+———————————————————-+
Module Contents¶
Classes¶
Tangent interpolation mode for a keyframe. |
|
Extended keyframe data for curve editor with tangent handles. |
|
Animation curve editor panel. |
Data¶
API¶
- simvx.editor.panels.curve_editor.__all__¶
[‘CurveEditorPanel’, ‘TangentMode’]
- class simvx.editor.panels.curve_editor.TangentMode[source]¶
Bases:
enum.StrEnumTangent interpolation mode for a keyframe.
Initialization
Initialize self. See help(type(self)) for accurate signature.
- AUTO¶
‘auto’
- LINEAR¶
‘linear’
- CONSTANT¶
‘constant’
- __new__(*values)¶
- __add__()¶
- __contains__()¶
- __delattr__()¶
- __dir__()¶
- __eq__()¶
- __format__()¶
- __ge__()¶
- __getattribute__()¶
- __getitem__()¶
- __getnewargs__()¶
- __getstate__()¶
- __gt__()¶
- __hash__()¶
- __iter__()¶
- __le__()¶
- __len__()¶
- __lt__()¶
- __mod__()¶
- __mul__()¶
- __ne__()¶
- __reduce__()¶
- __reduce_ex__()¶
- __repr__()¶
- __rmod__()¶
- __rmul__()¶
- __setattr__()¶
- __sizeof__()¶
- __str__()¶
- __subclasshook__()¶
- capitalize()¶
- casefold()¶
- center()¶
- count()¶
- encode()¶
- endswith()¶
- expandtabs()¶
- find()¶
- format()¶
- format_map()¶
- index()¶
- isalnum()¶
- isalpha()¶
- isascii()¶
- isdecimal()¶
- isdigit()¶
- isidentifier()¶
- islower()¶
- isnumeric()¶
- isprintable()¶
- isspace()¶
- istitle()¶
- isupper()¶
- join()¶
- ljust()¶
- lower()¶
- lstrip()¶
- partition()¶
- removeprefix()¶
- removesuffix()¶
- replace()¶
- rfind()¶
- rindex()¶
- rjust()¶
- rpartition()¶
- rsplit()¶
- rstrip()¶
- split()¶
- splitlines()¶
- startswith()¶
- strip()¶
- swapcase()¶
- title()¶
- translate()¶
- upper()¶
- zfill()¶
- __deepcopy__(memo)¶
- __copy__()¶
- name()¶
- value()¶
- class simvx.editor.panels.curve_editor.CurveKeyframe(time: float, value: float, tangent_mode: simvx.editor.panels.curve_editor.TangentMode = TangentMode.AUTO, tangent_in: float = 0.0, tangent_out: float = 0.0)[source]¶
Extended keyframe data for curve editor with tangent handles.
Tangent values are stored as slopes (dy/dx in value/time space). Positive tangent = curve going upward to the right.
Initialization
- __slots__¶
(‘time’, ‘value’, ‘tangent_mode’, ‘tangent_in’, ‘tangent_out’)
- class simvx.editor.panels.curve_editor.CurveEditorPanel(editor_state=None, **kwargs)[source]¶
Bases:
simvx.core.ControlAnimation curve editor panel.
Displays animation tracks as continuous bezier curves with editable tangent handles. Supports zoom, pan, keyframe selection/dragging, tangent editing, and a right-click context menu.
Args: editor_state: The central EditorState instance (optional).
Initialization
- set_player(player: simvx.core.AnimationPlayer | None, node=None)[source]¶
Bind to an AnimationPlayer.
- add_keyframe(track_name: str, time: float, value: float) bool[source]¶
Add a keyframe to the named track at the given time/value.
Returns True on success, False if the track doesn’t exist.
- delete_keyframe(track_name: str, kf_index: int) bool[source]¶
Delete the keyframe at the given index from the named track.
Returns True on success.
- set_tangent_mode(track_name: str, kf_index: int, mode: simvx.editor.panels.curve_editor.TangentMode) bool[source]¶
Set the tangent mode for a specific keyframe.
Returns True on success.
- get_selected_keyframe() tuple[str, int] | None[source]¶
Return (track_name, kf_index) of the selected keyframe, or None.
- size_x¶
‘Property(…)’
- size_y¶
‘Property(…)’
- property size: simvx.core.math.types.Vec2¶
- touch_mode: str¶
‘mouse’
- property theme: simvx.core.ui.types.Theme | None¶
- property mouse_over: bool¶
- property focused: bool¶
- property disabled: bool¶
- get_theme() simvx.core.ui.types.Theme¶
- queue_redraw()¶
- get_minimum_size() simvx.core.math.types.Vec2¶
- get_rect() tuple[float, float, float, float]¶
- get_global_rect() tuple[float, float, float, float]¶
- is_point_inside(point) bool¶
- set_anchor_preset(preset: simvx.core.ui.enums.AnchorPreset)¶
- set_focus()¶
- grab_focus()¶
- release_focus()¶
- has_focus() bool¶
- focus_next_control()¶
- focus_previous_control()¶
- grab_mouse()¶
- release_mouse()¶
- set_drag_preview(control: simvx.core.ui.core.Control)¶
- draw_popup(renderer)¶
- is_popup_point_inside(point) bool¶
- popup_input(event)¶
- dismiss_popup()¶
- z_index¶
‘Property(…)’
- z_as_relative¶
‘Property(…)’
- render_layer¶
‘Property(…)’
- set_render_layer(index: int, enabled: bool = True) None¶
- is_on_render_layer(index: int) bool¶
- property absolute_z_index: int¶
- property position: simvx.core.math.types.Vec2¶
- property rotation: float¶
- property rotation_degrees: float¶
- property scale: simvx.core.math.types.Vec2¶
- property world_position: simvx.core.math.types.Vec2¶
- property world_rotation: float¶
- property world_scale: simvx.core.math.types.Vec2¶
- property forward: simvx.core.math.types.Vec2¶
- property right: simvx.core.math.types.Vec2¶
- translate(offset: tuple[float, float] | numpy.ndarray)¶
- rotate(radians: float)¶
- rotate_deg(degrees: float)¶
- look_at(target: tuple[float, float] | numpy.ndarray)¶
- transform_points(points: list[simvx.core.math.types.Vec2]) list[simvx.core.math.types.Vec2]¶
- draw_polygon(renderer, points: list[simvx.core.math.types.Vec2], closed=True, colour=None)¶
- wrap_screen(margin: float = 20)¶
- strict_errors: ClassVar[bool]¶
True
- script_error_raised¶
‘Signal(…)’
- classmethod __init_subclass__(**kwargs)¶
- property name: str¶
- property process_mode: simvx.core.descriptors.ProcessMode¶
- reset_error() None¶
- add_child(node: simvx.core.node.Node) simvx.core.node.Node¶
- remove_child(node: simvx.core.node.Node)¶
- reparent(new_parent: simvx.core.node.Node)¶
- get_node(path: str) simvx.core.node.Node¶
- find_child(name: str, recursive: bool = False) simvx.core.node.Node | None¶
- find(node_type: type, recursive: bool = True) simvx.core.node.Node | None¶
- property path: str¶
- add_to_group(group: str)¶
- remove_from_group(group: str)¶
- is_in_group(group: str) bool¶
- enter_tree() None¶
- exit_tree() None¶
- process(dt: float) None¶
- physics_process(dt: float) None¶
- input_event(event: simvx.core.events.InputEvent) None¶
- input(event: simvx.core.events.TreeInputEvent) None¶
- unhandled_input(event: simvx.core.events.TreeInputEvent) None¶
- start_coroutine(gen: simvx.core.descriptors.Coroutine) simvx.core.descriptors.CoroutineHandle¶
- stop_coroutine(gen_or_handle)¶
- clear_children()¶
- destroy()¶
- property app¶
- property tree: simvx.core.scene_tree.SceneTree¶
- get_tree() simvx.core.scene_tree.SceneTree¶
- __getitem__(key: str)¶
- classmethod get_properties() dict[str, simvx.core.descriptors.Property]¶
- __repr__()¶