simvx.core.testing.recorder¶
TestRecorder – records user input and generates replayable test scripts.
Module Contents¶
Classes¶
A single recorded input event. |
|
Records user input events and generates replayable test scripts. |
Data¶
API¶
- simvx.core.testing.recorder.__all__¶
[‘RecordedEvent’, ‘TestRecorder’]
- class simvx.core.testing.recorder.RecordedEvent[source]¶
A single recorded input event.
- timestamp: float¶
None
- event_type: str¶
None
- x: float¶
0.0
- y: float¶
0.0
- button: int¶
0
- key: str = <Multiline-String>¶
- char: str = <Multiline-String>¶
- target_path: str = <Multiline-String>¶
- class simvx.core.testing.recorder.TestRecorder(format: str = 'harness', **kwargs)[source]¶
Bases:
simvx.core.node.NodeRecords user input events and generates replayable test scripts.
Attach to a scene to record interactions. Call stop_recording() to get Python source code that replays the session using UITestHarness, DemoRunner steps, or raw InputSimulator API.
Toggle with F9 or programmatically via start/stop_recording().
Initialization
- format: str¶
‘harness’
- save_recording(path: pathlib.Path, format: str | None = None) None[source]¶
Save recorded script to a file.
- property is_recording: bool¶
- property event_count: int¶
- record_event(event: simvx.core.testing.recorder.RecordedEvent) None[source]¶
Manually inject a recorded event (for testing the recorder itself).
- strict_errors: ClassVar[bool]¶
True
- script_error_raised¶
‘Signal(…)’
- classmethod __init_subclass__(**kwargs)¶
- property name: str¶
- property process_mode: simvx.core.descriptors.ProcessMode¶
- reset_error() None¶
- add_child(node: simvx.core.node.Node) simvx.core.node.Node¶
- remove_child(node: simvx.core.node.Node)¶
- reparent(new_parent: simvx.core.node.Node)¶
- get_node(path: str) simvx.core.node.Node¶
- find_child(name: str, recursive: bool = False) simvx.core.node.Node | None¶
- find(node_type: type, recursive: bool = True) simvx.core.node.Node | None¶
- property path: str¶
- add_to_group(group: str)¶
- remove_from_group(group: str)¶
- is_in_group(group: str) bool¶
- ready() None¶
- enter_tree() None¶
- exit_tree() None¶
- physics_process(dt: float) None¶
- draw(renderer) None¶
- input_event(event: simvx.core.events.InputEvent) None¶
- input(event: simvx.core.events.TreeInputEvent) None¶
- unhandled_input(event: simvx.core.events.TreeInputEvent) None¶
- start_coroutine(gen: simvx.core.descriptors.Coroutine) simvx.core.descriptors.CoroutineHandle¶
- stop_coroutine(gen_or_handle)¶
- clear_children()¶
- destroy()¶
- property app¶
- property tree: simvx.core.scene_tree.SceneTree¶
- get_tree() simvx.core.scene_tree.SceneTree¶
- __getitem__(key: str)¶
- classmethod get_properties() dict[str, simvx.core.descriptors.Property]¶
- __repr__()¶