simvx.core.input.enums

Controller and pointer enumerations for the input system.

Keys, pointer and tablet buttons are not here: they are controls of a device type, which is :mod:simvx.core.input.controls.

Module Contents

Classes

InputMethod

What the player is using right now, for prompts and for on-screen controls.

ControllerSource

Where a pad in Input.controllers came from.

ControllerFamily

Which controller family a pad belongs to, which decides what a prompt draws.

MouseCaptureMode

Mouse cursor capture modes.

CursorShape

The shape of the operating system’s pointer over a control.

PointerType

What kind of pointer produced an event. A finger and a pen are pointers too.

PointerPhase

What a pointer did. The one spelling for a pointer edge.

PointerTool

Which working end of a pointer is making the contact.

PenAxis

A pen measurement the hardware can report, for Input.capabilities.pen_axes.

FocusMode

How a node takes keyboard focus. Each mode includes the ones before it.

FocusReason

Why keyboard focus last moved, which tree.focus_reason records with every change.

API

class simvx.core.input.enums.InputMethod[source]

Bases: enum.StrEnum

What the player is using right now, for prompts and for on-screen controls.

Not what the machine has: Input.capabilities answers that. This is the one the player last acted with, so a game shows “Press A” while they hold a controller and “Press Space” the moment they touch the keyboard.

Initialization

Initialize self. See help(type(self)) for accurate signature.

KEYBOARD_MOUSE

‘keyboard_mouse’

CONTROLLER

‘controller’

TOUCH

‘touch’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.ControllerSource[source]

Bases: enum.StrEnum

Where a pad in Input.controllers came from.

A lobby that wants only real controllers filters on this; everything else treats the three alike, which is the point of the on-screen pad being a pad.

Initialization

Initialize self. See help(type(self)) for accurate signature.

DEVICE

‘device’

SIMULATED

‘simulated’

VIRTUAL

‘virtual’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.ControllerFamily[source]

Bases: enum.StrEnum

Which controller family a pad belongs to, which decides what a prompt draws.

A pad’s controls are positional on every family, so Controller.A is the bottom face button whichever pad is plugged in; only the label printed on it moves.

Initialization

Initialize self. See help(type(self)) for accurate signature.

XBOX

‘xbox’

PLAYSTATION

‘playstation’

NINTENDO

‘nintendo’

GENERIC

‘generic’

JOYSTICK

‘joystick’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.MouseCaptureMode[source]

Bases: enum.IntEnum

Mouse cursor capture modes.

Initialization

Initialize self. See help(type(self)) for accurate signature.

VISIBLE

0

HIDDEN

1

CAPTURED

2

CONFINED

3

__abs__()
__add__()
__and__()
__bool__()
__ceil__()
__delattr__()
__dir__()
__divmod__()
__eq__()
__float__()
__floor__()
__floordiv__()
__format__()
__ge__()
__getattribute__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__index__()
__int__()
__invert__()
__le__()
__lshift__()
__lt__()
__mod__()
__mul__()
__ne__()
__neg__()
__new__()
__or__()
__pos__()
__pow__()
__radd__()
__rand__()
__rdivmod__()
__reduce__()
__reduce_ex__()
__repr__()
__rfloordiv__()
__rlshift__()
__rmod__()
__rmul__()
__ror__()
__round__()
__rpow__()
__rrshift__()
__rshift__()
__rsub__()
__rtruediv__()
__rxor__()
__setattr__()
__sizeof__()
__str__()
__sub__()
__subclasshook__()
__truediv__()
__trunc__()
__xor__()
as_integer_ratio()
bit_count()
bit_length()
conjugate()
class denominator
class imag
is_integer()
class numerator
class real
to_bytes()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.CursorShape[source]

Bases: enum.StrEnum

The shape of the operating system’s pointer over a control.

Each maps to the platform’s own cursor of that name, and to the CSS cursor of the same meaning in the browser. A backend without one shows ARROW.

Initialization

Initialize self. See help(type(self)) for accurate signature.

ARROW

‘arrow’

IBEAM

‘ibeam’

CROSSHAIR

‘crosshair’

POINTING_HAND

‘pointing_hand’

RESIZE_EW

‘resize_ew’

RESIZE_NS

‘resize_ns’

RESIZE_NWSE

‘resize_nwse’

RESIZE_NESW

‘resize_nesw’

MOVE

‘move’

NOT_ALLOWED

‘not_allowed’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.PointerType[source]

Bases: enum.StrEnum

What kind of pointer produced an event. A finger and a pen are pointers too.

Initialization

Initialize self. See help(type(self)) for accurate signature.

MOUSE

‘mouse’

TOUCH

‘touch’

PEN

‘pen’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.PointerPhase[source]

Bases: enum.StrEnum

What a pointer did. The one spelling for a pointer edge.

Initialization

Initialize self. See help(type(self)) for accurate signature.

DOWN

‘down’

MOVE

‘move’

UP

‘up’

CANCEL

‘cancel’

ENTER

‘enter’

LEAVE

‘leave’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.PointerTool[source]

Bases: enum.StrEnum

Which working end of a pointer is making the contact.

A mouse and a finger report TIP: the contact they make is their only one. A pen reports the end it is using, which is how an eraser is told from the tip on every platform, whether the platform calls it a tool, a flag or a second device. A change of tool closes the current contact and opens a new one, so a handler never sees the tool change inside a stroke.

Initialization

Initialize self. See help(type(self)) for accurate signature.

TIP

‘tip’

ERASER

‘eraser’

AIRBRUSH

‘airbrush’

PUCK

‘puck’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.PenAxis[source]

Bases: enum.StrEnum

A pen measurement the hardware can report, for Input.capabilities.pen_axes.

Each is an axis whose absent value collides with a real one, so whether it was measured is a capability rather than a magic number: a brush panel greys out the sliders the artist’s pen cannot drive.

Initialization

Initialize self. See help(type(self)) for accurate signature.

PRESSURE

‘pressure’

TILT

‘tilt’

TWIST

‘twist’

DISTANCE

‘distance’

TANGENTIAL

‘tangential’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.FocusMode[source]

Bases: enum.StrEnum

How a node takes keyboard focus. Each mode includes the ones before it.

Members: NONE: Never holds focus. CLICK: Takes focus when pressed, and from code; not a Tab stop. ALL: Also a Tab stop and a directional-focus destination. HOVER: Also takes focus when the mouse or pen comes to rest over it, under the rules :class:~simvx.core.ui.ui_input.UIInputManager applies to hover focus. A finger never moves focus by hovering.

A property takes the member or its plain string: focus_mode = "all".

Initialization

Initialize self. See help(type(self)) for accurate signature.

NONE

‘none’

CLICK

‘click’

ALL

‘all’

HOVER

‘hover’

property takes_focus: bool[source]

Whether a node in this mode can hold focus at all.

property in_tab_order: bool[source]

Whether Tab and directional focus reach a node in this mode.

property follows_hover: bool[source]

Whether the pointer resting over a node in this mode focuses it.

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.input.enums.FocusReason[source]

Bases: enum.StrEnum

Why keyboard focus last moved, which tree.focus_reason records with every change.

A widget that draws a focus ring only for the keyboard, or a tutorial that reacts to the player reaching a button, reads it rather than guessing.

Initialization

Initialize self. See help(type(self)) for accurate signature.

CODE

‘code’

CLICK

‘click’

TAB

‘tab’

DIRECTION

‘direction’

HOVER

‘hover’

OVERLAY

‘overlay’

LEFT

‘left’

__new__(*values)
__add__()
__contains__()
__delattr__()
__dir__()
__eq__()
__format__()
__ge__()
__getattribute__()
__getitem__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__iter__()
__le__()
__len__()
__lt__()
__mod__()
__mul__()
__ne__()
__reduce__()
__reduce_ex__()
__repr__()
__rmod__()
__rmul__()
__setattr__()
__sizeof__()
__str__()
__subclasshook__()
capitalize()
casefold()
center()
count()
encode()
endswith()
expandtabs()
find()
format()
format_map()
index()
isalnum()
isalpha()
isascii()
isdecimal()
isdigit()
isidentifier()
islower()
isnumeric()
isprintable()
isspace()
istitle()
isupper()
join()
ljust()
lower()
lstrip()
partition()
removeprefix()
removesuffix()
replace()
rfind()
rindex()
rjust()
rpartition()
rsplit()
rstrip()
split()
splitlines()
startswith()
strip()
swapcase()
title()
translate()
upper()
zfill()
__deepcopy__(memo)
__copy__()
name()
value()