simvx.graphics.scene.camera¶
Camera: view and projection matrix management.
Module Contents¶
Classes¶
Manages view and projection matrices. |
Data¶
API¶
- simvx.graphics.scene.camera.log¶
‘getLogger(…)’
- simvx.graphics.scene.camera.__all__¶
[‘Camera’]
- class simvx.graphics.scene.camera.Camera(position: tuple[float, float, float] = (0.0, 0.0, 5.0), target: tuple[float, float, float] = (0.0, 0.0, 0.0), up: tuple[float, float, float] = (0.0, 1.0, 0.0), fov: float = 60.0, aspect: float = 16.0 / 9.0, near: float = 0.1, far: float = 1000.0)[source]¶
Manages view and projection matrices.
Initialization