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SIMVX
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SimVX documentation
SimVX documentation

Get started

  • Installation
  • Quickstart
  • Examples Gallery
  • Editor in the browser

Tutorials

  • Your first 2D game
  • Your first 3D game
  • From monolithic to composed
  • Building a scene in the editor

Guides: scenes and nodes

  • Node system
  • Scenes
  • Patterns
  • Event Bus
  • Save system

Guides: input and UI

  • Input
  • UI system
  • Fonts and languages

Guides: 2D

  • 2D drawing
  • TileMap
  • 2D lighting
  • Particles

Guides: 3D and rendering

  • Cameras (3D)
  • Materials
  • Custom shaders
  • WorldEnvironment
  • Compressed textures (BC / ASTC / ETC2)
  • Blender to SimVX (glTF)
  • Constructive solid geometry
  • Skeleton

Guides: gameplay systems

  • Animation
  • Physics
  • Navigation
  • 3D navigation
  • Audio
  • AssetServer
  • Package resources
  • Math types
  • LLM layer

Guides: testing and tools

  • Testing
  • Visual testing
  • Custom classes in the editor
  • IDE

Shipping

  • Shipping a game
  • Web export

Reference

  • API Reference
    • simvx.core
      • simvx.core.assets
        • simvx.core.assets.sources
          • simvx.core.assets.sources.mem
          • simvx.core.assets.sources.file
          • simvx.core.assets.sources.http
          • simvx.core.assets.sources.pkg
        • simvx.core.assets.loaders
          • simvx.core.assets.loaders.bytes_loader
          • simvx.core.assets.loaders.json_loader
          • simvx.core.assets.loaders.base
        • simvx.core.assets.server
        • simvx.core.assets.handle
        • simvx.core.assets.cache
        • simvx.core.assets.source
      • simvx.core.navigation
        • simvx.core.navigation.path_follower_2d
      • simvx.core.port_helpers
        • simvx.core.port_helpers.procedural_textures
      • simvx.core.ui
        • simvx.core.ui.ansi_parser
        • simvx.core.ui.splash
        • simvx.core.ui.rich_text
        • simvx.core.ui.advanced
        • simvx.core.ui.widgets
        • simvx.core.ui.touch_controller
        • simvx.core.ui.markers
        • simvx.core.ui.text_paragraph
        • simvx.core.ui.navigation
        • simvx.core.ui.testing
        • simvx.core.ui.overlay
        • simvx.core.ui.containers
        • simvx.core.ui.clipboard
        • simvx.core.ui.file_browser
        • simvx.core.ui.terminal
        • simvx.core.ui.theme
        • simvx.core.ui.syntax_highlighter
        • simvx.core.ui.tooltip
        • simvx.core.ui.core
        • simvx.core.ui.dock
        • simvx.core.ui.find_replace
        • simvx.core.ui.tabs
        • simvx.core.ui.tree
        • simvx.core.ui.split
        • simvx.core.ui.graph_edit
        • simvx.core.ui.virtual_controls
        • simvx.core.ui.virtual_scroll
        • simvx.core.ui.command_line
        • simvx.core.ui.completion_types
        • simvx.core.ui.file_dialog
        • simvx.core.ui.multiline
        • simvx.core.ui.focus
        • simvx.core.ui.button_group
        • simvx.core.ui.scroll
        • simvx.core.ui.toolbar
        • simvx.core.ui.menu
        • simvx.core.ui.grid_slots
        • simvx.core.ui.code_editor_panel
        • simvx.core.ui.marks
        • simvx.core.ui.autocomplete
        • simvx.core.ui.folding
        • simvx.core.ui.text_selection
        • simvx.core.ui.scene_host
        • simvx.core.ui.colour_picker
        • simvx.core.ui.enums
        • simvx.core.ui.code_edit
        • simvx.core.ui.types
        • simvx.core.ui.ui_input
      • simvx.core.text
        • simvx.core.text.measure
        • simvx.core.text.msdf
        • simvx.core.text.font
        • simvx.core.text.bundled
      • simvx.core.scene_io
        • simvx.core.scene_io.source
        • simvx.core.scene_io.symbols
        • simvx.core.scene_io.scene_file
        • simvx.core.scene_io.emitter
        • simvx.core.scene_io.layout
        • simvx.core.scene_io.scene_module
        • simvx.core.scene_io.loader
        • simvx.core.scene_io.detection
        • simvx.core.scene_io.syntax
      • simvx.core.input
        • simvx.core.input.tick
        • simvx.core.input.controller
        • simvx.core.input.engine
        • simvx.core.input.web_events
        • simvx.core.input.controls
        • simvx.core.input.listener
        • simvx.core.input.drag
        • simvx.core.input.state
        • simvx.core.input.players
        • simvx.core.input.router
        • simvx.core.input.map
        • simvx.core.input.spelling
        • simvx.core.input.gestures
        • simvx.core.input.prompts
        • simvx.core.input.capabilities
        • simvx.core.input.events
        • simvx.core.input.contexts
        • simvx.core.input.devices
        • simvx.core.input.actions
        • simvx.core.input.enums
        • simvx.core.input.layouts
      • simvx.core.testing
        • simvx.core.testing.scene_runner
        • simvx.core.testing.recorder
        • simvx.core.testing.optional
        • simvx.core.testing.selftest
        • simvx.core.testing.diagnostics
        • simvx.core.testing.benchmark
        • simvx.core.testing.input_sim
      • simvx.core.navigation3d
        • simvx.core.navigation3d.server
        • simvx.core.navigation3d.nodes
        • simvx.core.navigation3d.mesh
      • simvx.core.nodes_2d
        • simvx.core.nodes_2d.marker
        • simvx.core.nodes_2d.camera
        • simvx.core.nodes_2d.remote_transform
        • simvx.core.nodes_2d.trail
        • simvx.core.nodes_2d.ninepatch
        • simvx.core.nodes_2d.canvas
        • simvx.core.nodes_2d.shapes
        • simvx.core.nodes_2d.node2d
        • simvx.core.nodes_2d.spring_follow
        • simvx.core.nodes_2d.ysort
        • simvx.core.nodes_2d.text
        • simvx.core.nodes_2d.background_bands
        • simvx.core.nodes_2d.path
      • simvx.core.math
        • simvx.core.math.aabb
        • simvx.core.math.rect2
        • simvx.core.math.matrices
        • simvx.core.math.transforms
        • simvx.core.math.raycast
        • simvx.core.math.curves
        • simvx.core.math.types
      • simvx.core.graphics
        • simvx.core.graphics.material
        • simvx.core.graphics.texture
        • simvx.core.graphics.shader_bindings
        • simvx.core.graphics.texture_slot
        • simvx.core.graphics.mesh
        • simvx.core.graphics.shader
      • simvx.core.debug
        • simvx.core.debug.ui_inspector
        • simvx.core.debug.overlay
        • simvx.core.debug.profiler
      • simvx.core.lsp
        • simvx.core.lsp.protocol
        • simvx.core.lsp.server
        • simvx.core.lsp.client
      • simvx.core.animation
        • simvx.core.animation.tween
        • simvx.core.animation.skeletal
        • simvx.core.animation.state_machine
        • simvx.core.animation.sprite
        • simvx.core.animation.player
        • simvx.core.animation.track
        • simvx.core.animation.blend_space
      • simvx.core.nodes_3d
        • simvx.core.nodes_3d.chase_camera
        • simvx.core.nodes_3d.marker
        • simvx.core.nodes_3d.camera
        • simvx.core.nodes_3d.lights
        • simvx.core.nodes_3d.node3d
        • simvx.core.nodes_3d.remote_transform
        • simvx.core.nodes_3d.multimesh
        • simvx.core.nodes_3d.spring_arm
        • simvx.core.nodes_3d.sprite
        • simvx.core.nodes_3d.text
        • simvx.core.nodes_3d.mesh
        • simvx.core.nodes_3d.path
      • simvx.core.physics
        • simvx.core.physics.builtin
          • simvx.core.physics.builtin.world2d
          • simvx.core.physics.builtin.world
        • simvx.core.physics.pymunk_backend
        • simvx.core.physics.material
        • simvx.core.physics.shapes2d
        • simvx.core.physics.nodes
        • simvx.core.physics.capability
        • simvx.core.physics.shapes
        • simvx.core.physics.world2d
        • simvx.core.physics.slide
        • simvx.core.physics.root
        • simvx.core.physics.nodes2d
        • simvx.core.physics.backends
        • simvx.core.physics.query2d
        • simvx.core.physics.world
        • simvx.core.physics.query
      • simvx.core.audio_backend
      • simvx.core.audio_synth
      • simvx.core.mesh_builder
      • simvx.core.water
      • simvx.core.particle_trail
      • simvx.core.mesh_lod
      • simvx.core.scene_target_graph
      • simvx.core.git_status
      • simvx.core.background
      • simvx.core.gpu_particles
      • simvx.core.planar_reflection
      • simvx.core.gradient
      • simvx.core.scene_tree
      • simvx.core.event_bus
      • simvx.core.branding
      • simvx.core.clipboard
      • simvx.core.shortcuts
      • simvx.core.decal
      • simvx.core.i18n
      • simvx.core.atlas
      • simvx.core.hot_reload
      • simvx.core.ocean
      • simvx.core.colour
      • simvx.core.save_manager
      • simvx.core.run
      • simvx.core.descriptors
      • simvx.core.resource
      • simvx.core.env_sync_spec
      • simvx.core.project
      • simvx.core.file_state
      • simvx.core.audio_bus
      • simvx.core.clustered_lighting
      • simvx.core.easing
      • simvx.core.config
      • simvx.core.selection
      • simvx.core.rain
      • simvx.core.irradiance_volume
      • simvx.core.node
      • simvx.core.gesture
      • simvx.core.document
      • simvx.core.properties
      • simvx.core.undo
      • simvx.core.diagnostics
      • simvx.core.skeleton2d
      • simvx.core.gizmo
      • simvx.core.shell_node
      • simvx.core.decorators
      • simvx.core.light2d
      • simvx.core.mesh_instance_2d
      • simvx.core.audio_errors
      • simvx.core.procedural_sky
      • simvx.core.cli
      • simvx.core.audio_effect
      • simvx.core.signals
      • simvx.core.noise
      • simvx.core.skeleton
      • simvx.core.audio_listener
      • simvx.core.audio_protocol
      • simvx.core.audio
      • simvx.core.scene_step
      • simvx.core.py_console
      • simvx.core.reflection_probe
      • simvx.core.export
      • simvx.core.tilemap
      • simvx.core.asset_resolver
      • simvx.core.io
      • simvx.core.viewport
      • simvx.core.fog_volume
      • simvx.core.graphics_quality
      • simvx.core.render_view
      • simvx.core.csg
      • simvx.core.scripted_demo
      • simvx.core.particles
      • simvx.core.alignment
      • simvx.core.coroutines
      • simvx.core.colour_grading
      • simvx.core.world_environment
    • simvx.graphics
      • simvx.graphics.materials
        • simvx.graphics.materials.material
        • simvx.graphics.materials.texture
        • simvx.graphics.materials.custom_shader
        • simvx.graphics.materials.shader_compiler
      • simvx.graphics.assets
        • simvx.graphics.assets.block_decode
        • simvx.graphics.assets.image_loader
        • simvx.graphics.assets.ktx2_loader
        • simvx.graphics.assets.mesh_loader
        • simvx.graphics.assets.cubemap_loader
        • simvx.graphics.assets.scene_import
        • simvx.graphics.assets.dds_loader
      • simvx.graphics.gpu
        • simvx.graphics.gpu.memory
        • simvx.graphics.gpu.multi_device
        • simvx.graphics.gpu.instance
        • simvx.graphics.gpu.queue
        • simvx.graphics.gpu.context
        • simvx.graphics.gpu.pipeline_cache
        • simvx.graphics.gpu.sync
        • simvx.graphics.gpu.descriptors
        • simvx.graphics.gpu.retire
        • simvx.graphics.gpu.secondary_engine
        • simvx.graphics.gpu.timestamp_pool
        • simvx.graphics.gpu.pipeline_compute
        • simvx.graphics.gpu.device
        • simvx.graphics.gpu.swapchain
        • simvx.graphics.gpu.commands
        • simvx.graphics.gpu.capabilities
        • simvx.graphics.gpu.pipeline
      • simvx.graphics.ui
      • simvx.graphics.scene
        • simvx.graphics.scene.camera
        • simvx.graphics.scene.frustum
        • simvx.graphics.scene.draw_batch
      • simvx.graphics.shaders
        • simvx.graphics.shaders.variants
      • simvx.graphics.picking
        • simvx.graphics.picking.pick_pass
        • simvx.graphics.picking.raycast
      • simvx.graphics.renderer
        • simvx.graphics.renderer.sub_viewport
        • simvx.graphics.renderer.light_cull_pass
        • simvx.graphics.renderer.decal_pack
        • simvx.graphics.renderer.layer_post
        • simvx.graphics.renderer.draw2d_pass
        • simvx.graphics.renderer.bloom_pass
        • simvx.graphics.renderer.pass_helpers
        • simvx.graphics.renderer.viewport_manager
        • simvx.graphics.renderer.bindless_draw2d_pass
        • simvx.graphics.renderer.gizmo_pass
        • simvx.graphics.renderer.ssgi_pass
        • simvx.graphics.renderer.render_graph
        • simvx.graphics.renderer.pass_orchestrator
        • simvx.graphics.renderer.shadow_data
        • simvx.graphics.renderer.grid_pass
        • simvx.graphics.renderer.reflection_probe_pack
        • simvx.graphics.renderer.shadow_cache
        • simvx.graphics.renderer.hiz_pass
        • simvx.graphics.renderer.render_target
        • simvx.graphics.renderer.scene_renderer
        • simvx.graphics.renderer.shadow_renderer
        • simvx.graphics.renderer.ocean_pack
        • simvx.graphics.renderer.irradiance_volume_pass
        • simvx.graphics.renderer.render_context
        • simvx.graphics.renderer.resource_registry
        • simvx.graphics.renderer.depth_prepass
        • simvx.graphics.renderer.ssao_pass
        • simvx.graphics.renderer.particle_compute
        • simvx.graphics.renderer.environment_sync
        • simvx.graphics.renderer.game_viewport
        • simvx.graphics.renderer.water_pack
        • simvx.graphics.renderer.occlusion_cull
        • simvx.graphics.renderer.skybox_pass
        • simvx.graphics.renderer.ocean_compute
        • simvx.graphics.renderer.ibl_pass
        • simvx.graphics.renderer.velocity_pass
        • simvx.graphics.renderer.buffer_manager
        • simvx.graphics.renderer.ocean_fft
        • simvx.graphics.renderer.point_shadow_pass
        • simvx.graphics.renderer.forward
        • simvx.graphics.renderer.reflection_probe_pass
        • simvx.graphics.renderer.render_thread
        • simvx.graphics.renderer.outline_pass
        • simvx.graphics.renderer.tilemap_pass
        • simvx.graphics.renderer.particle_pass
        • simvx.graphics.renderer.text_pass
        • simvx.graphics.renderer.async_compute
        • simvx.graphics.renderer.pipeline_manager
        • simvx.graphics.renderer.gpu_batch
        • simvx.graphics.renderer.shadow_pass
        • simvx.graphics.renderer.light2d_pass
        • simvx.graphics.renderer.secondary_sru
        • simvx.graphics.renderer.vertex_layouts
        • simvx.graphics.renderer.transparency
        • simvx.graphics.renderer.view_occlusion
        • simvx.graphics.renderer.post_process
        • simvx.graphics.renderer.ssr_pass
        • simvx.graphics.renderer.mesh_registry
        • simvx.graphics.renderer.caster_slots
        • simvx.graphics.renderer.render_packet
        • simvx.graphics.renderer.scene_copy
        • simvx.graphics.renderer.billboard2d_data
        • simvx.graphics.renderer.render_pass
        • simvx.graphics.renderer.fog_volume_pack
        • simvx.graphics.renderer.billboard2d_pass
        • simvx.graphics.renderer.passes
        • simvx.graphics.renderer.overlay_renderer
        • simvx.graphics.renderer.water_pass
        • simvx.graphics.renderer.render_view
        • simvx.graphics.renderer.volumetric_fog_pass
        • simvx.graphics.renderer.custom_post_process
        • simvx.graphics.renderer.ocean_pass
        • simvx.graphics.renderer.colour_grading
        • simvx.graphics.renderer.shadow_math
        • simvx.graphics.renderer.taa_pass
        • simvx.graphics.renderer.tile_types
      • simvx.graphics.render2d
        • simvx.graphics.render2d.clip_scope
        • simvx.graphics.render2d.publish
        • simvx.graphics.render2d.submit
        • simvx.graphics.render2d.cache
        • simvx.graphics.render2d.item_list
        • simvx.graphics.render2d.item_builder
      • simvx.graphics.streaming
        • simvx.graphics.streaming.server
      • simvx.graphics.platform
      • simvx.graphics.playtest_patterns
      • simvx.graphics.text_renderer
      • simvx.graphics.draw2d_texture
      • simvx.graphics.draw2d_text
      • simvx.graphics.engine
      • simvx.graphics.testing
      • simvx.graphics.presentation
      • simvx.graphics.scene_adapter
      • simvx.graphics.engine_surface
      • simvx.graphics.blend
      • simvx.graphics.gpu_gate
      • simvx.graphics.draw2d_vertex
      • simvx.graphics.playtest
      • simvx.graphics.text_utils
      • simvx.graphics.cook
      • simvx.graphics.frame_loop
      • simvx.graphics.material_slots
      • simvx.graphics.pytest_plugin
      • simvx.graphics.draw2d_transform
      • simvx.graphics.cli
      • simvx.graphics.input_adapter
      • simvx.graphics.app
      • simvx.graphics.draw2d
      • simvx.graphics.draw2d_ops
      • simvx.graphics.debug_draw
      • simvx.graphics.frame_globals
      • simvx.graphics.types
    • simvx.editor
      • simvx.editor.panels
        • simvx.editor.panels.inspector_sections
        • simvx.editor.panels.scene_tree
          • simvx.editor.panels.scene_tree.type_registry
          • simvx.editor.panels.scene_tree.dialogs
          • simvx.editor.panels.scene_tree.panel
        • simvx.editor.panels.anchor_picker
        • simvx.editor.panels.repl_panel
        • simvx.editor.panels.asset_browser
        • simvx.editor.panels.inspector_widgets
        • simvx.editor.panels.animation
        • simvx.editor.panels.profiler_panel
        • simvx.editor.panels.scene3d_view
        • simvx.editor.panels.file_browser
        • simvx.editor.panels.play_controls
        • simvx.editor.panels.code_tab
        • simvx.editor.panels.animation_editor
        • simvx.editor.panels.properties
        • simvx.editor.panels.status_bar
        • simvx.editor.panels.section_widgets
        • simvx.editor.panels.console
        • simvx.editor.panels.scene2d_view
      • simvx.editor.testing
        • simvx.editor.testing.demo_steps
          • simvx.editor.testing.demo_steps.handlers
            • simvx.editor.testing.demo_steps.handlers.inspector
            • simvx.editor.testing.demo_steps.handlers.nodes
            • simvx.editor.testing.demo_steps.handlers.menu
            • simvx.editor.testing.demo_steps.handlers.viewport
          • simvx.editor.testing.demo_steps.steps
        • simvx.editor.testing.hosting
      • simvx.editor.command_palette
      • simvx.editor.refactor_inline
      • simvx.editor.autosave
      • simvx.editor.web_export
      • simvx.editor.dialog_message
      • simvx.editor.refactor_extract
      • simvx.editor.unsaved_class_warning_dialog
      • simvx.editor.export_dialog
      • simvx.editor.about_dialog
      • simvx.editor.main
      • simvx.editor.gizmo_manipulator
      • simvx.editor.make_custom_class_dialog
      • simvx.editor.error_nav
      • simvx.editor.theme
      • simvx.editor.play_mode
      • simvx.editor.error_recovery
      • simvx.editor.project_settings_dialog
      • simvx.editor.project
      • simvx.editor.node_ops
      • simvx.editor.workspace_tabs
      • simvx.editor.game_render_hook
      • simvx.editor.project_classes
      • simvx.editor.config
      • simvx.editor.scene_file_ops
      • simvx.editor.state
      • simvx.editor.rename_class_dialog
      • simvx.editor.layout_presets
      • simvx.editor.default_scenes
      • simvx.editor.convert_to_class
      • simvx.editor.welcome
      • simvx.editor.export_controller
      • simvx.editor.input_map_dialog
      • simvx.editor.modal_dialog
      • simvx.editor.project_registry
      • simvx.editor.preferences_dialog
      • simvx.editor.plugin
      • simvx.editor.cli
      • simvx.editor.menus
      • simvx.editor.root
      • simvx.editor.keyboard_nav
      • simvx.editor.scene_diff
      • simvx.editor.app
      • simvx.editor.live_file_ops
      • simvx.editor.save_dialog
      • simvx.editor.extract
      • simvx.editor.save_report_dialog
      • simvx.editor.hints
      • simvx.editor.templates
      • simvx.editor.commands
      • simvx.editor.duplicate_node_dialog
    • simvx.ide
      • simvx.ide.lint
        • simvx.ide.lint.runner
      • simvx.ide.panels
        • simvx.ide.panels.terminal_panel
        • simvx.ide.panels.output_panel
        • simvx.ide.panels.debug_panel
        • simvx.ide.panels.search_panel
        • simvx.ide.panels.file_browser
        • simvx.ide.panels.symbol_outline
        • simvx.ide.panels.problems_panel
        • simvx.ide.panels.settings_panel
      • simvx.ide.dap
        • simvx.ide.dap.client
      • simvx.ide.widgets
        • simvx.ide.widgets.command_palette
        • simvx.ide.widgets.minimap
        • simvx.ide.widgets.confirm_dialog
        • simvx.ide.widgets.status_bar
        • simvx.ide.widgets.goto_line
        • simvx.ide.widgets.autocomplete
      • simvx.ide.lsp
        • simvx.ide.lsp.client
      • simvx.ide.language_server
      • simvx.ide.editor_integration
      • simvx.ide.edit_actions
      • simvx.ide.playtest
      • simvx.ide.config
      • simvx.ide.state
      • simvx.ide.embedded
      • simvx.ide.app
      • simvx.ide.file_tabs
      • simvx.ide.keybindings
      • simvx.ide.debug_session
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simvx.editor.testing.demo_steps.handlers.menu¶

Toolbar, dialog, and menu interaction handlers.

Module Contents¶

Data¶

log

API¶

simvx.editor.testing.demo_steps.handlers.menu.log¶

‘getLogger(…)’

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simvx.editor.testing.demo_steps.handlers.viewport
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  • simvx.editor.testing.demo_steps.handlers.menu
    • Module Contents
      • Data
      • API
        • log