shrike/__init__.pyΒΆ
Part of SHRIKE.
1"""SHRIKE: a top-down 3D space survival roguelike on the SimVX engine.
2
3Strip-mine dying sectors under a signature meter that your own greed fills,
4juggle fuel, oxygen, ammo and a starving capacitor, and flee the Shrike when
5the klaxon sounds, until the night your build is strong enough to turn around.
6
7Package layout:
8
9* ``shrike.balance``: every tuning number in the game, the single source of truth.
10* ``shrike.runtime``: the shared spine, signal names, node groups, collision
11 layers, the flight-plane convention, the camera rig and the input map.
12
13Gameplay modules (ship, power, weapons, enemies, sectors, the hunter, economy,
14meta) plug into the run scene through ``shrike.runtime``: services and groups
15for lookup, signals for everything that crosses a module boundary.
16"""
17
18__version__ = "0.1.0"
19
20__all__ = ["__version__"]