simvx.core.physics._material¶
Physics material, body modes, contacts, and shared helpers.
Private leaf module: import via the simvx.core.physics facade.
Module Contents¶
Classes¶
Surface properties for physics bodies. |
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Physics body simulation mode. |
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A single collision contact between two bodies. |
Data¶
API¶
- simvx.core.physics._material.__all__¶
[‘PhysicsMaterial’, ‘BodyMode’, ‘Contact’]
- class simvx.core.physics._material.PhysicsMaterial[source]¶
Surface properties for physics bodies.
Attributes: friction: Coefficient of friction [0..1]. Higher = more grip. restitution: Coefficient of restitution [0..1]. 1 = perfectly elastic bounce. density: Mass per unit volume. Used for auto-computing mass from shape volume.
- friction: float¶
0.5
- restitution: float¶
0.3
- density: float¶
1.0
- class simvx.core.physics._material.BodyMode[source]¶
Bases:
enum.IntEnumPhysics body simulation mode.
Initialization
Initialize self. See help(type(self)) for accurate signature.
- DYNAMIC¶
0
- KINEMATIC¶
1
- STATIC¶
2
- __abs__()¶
- __add__()¶
- __and__()¶
- __bool__()¶
- __ceil__()¶
- __delattr__()¶
- __dir__()¶
- __divmod__()¶
- __eq__()¶
- __float__()¶
- __floor__()¶
- __floordiv__()¶
- __format__()¶
- __ge__()¶
- __getattribute__()¶
- __getnewargs__()¶
- __getstate__()¶
- __gt__()¶
- __hash__()¶
- __index__()¶
- __int__()¶
- __invert__()¶
- __le__()¶
- __lshift__()¶
- __lt__()¶
- __mod__()¶
- __mul__()¶
- __ne__()¶
- __neg__()¶
- __new__()¶
- __or__()¶
- __pos__()¶
- __pow__()¶
- __radd__()¶
- __rand__()¶
- __rdivmod__()¶
- __reduce__()¶
- __reduce_ex__()¶
- __repr__()¶
- __rfloordiv__()¶
- __rlshift__()¶
- __rmod__()¶
- __rmul__()¶
- __ror__()¶
- __round__()¶
- __rpow__()¶
- __rrshift__()¶
- __rshift__()¶
- __rsub__()¶
- __rtruediv__()¶
- __rxor__()¶
- __setattr__()¶
- __sizeof__()¶
- __str__()¶
- __sub__()¶
- __subclasshook__()¶
- __truediv__()¶
- __trunc__()¶
- __xor__()¶
- as_integer_ratio()¶
- bit_count()¶
- bit_length()¶
- conjugate()¶
- class denominator¶
- class imag¶
- is_integer()¶
- class numerator¶
- class real¶
- to_bytes()¶
- __deepcopy__(memo)¶
- __copy__()¶
- name()¶
- value()¶
- class simvx.core.physics._material.Contact[source]¶
A single collision contact between two bodies.
Attributes: body_a: First body in the collision pair. body_b: Second body in the collision pair. normal: Contact normal pointing from A to B (normalized). point: Contact point in world space. depth: Penetration depth (positive when overlapping).
- body_a: Any¶
None
- body_b: Any¶
None
- normal: numpy.ndarray¶
None
- point: numpy.ndarray¶
None
- depth: float¶
None